I’m doing it wrong

Dean Shareski is one of my heroes. His “Ideas and Thoughts From and EdTech” has been in my ‘gator for years now. This post from yesterday has been haunting me as I think about the role of the teacher. It starts like this:

According to many definitions of good teaching, I don’t qualify:

  • I don’t clearly state objectives
  • If I do state them, they are as fuzzy as all get out
  • I have a hard time measuring student progress
  • My course syllabus changes almost daily
  • I never use tests<
  • I constantly stray off topic

There are likely a multitude of sins I have not listed.

I’m sure I’m doing it wrong.

I relate to this list. Sorta.

I’ve been accused by past classes of not stating objectives clearly. Actually, I think that’s probably true, up to a point. As you’ve probably learned by now, the class itself is an exemplar of what I believe about online instruction. That first week when I tell you what I want you to do seems to me like a very clear set of objectives in terms of activities. I ask you to set up your blog, aggregator, instant messenger, and TappedIn office. I further assign you a series of specific activities with each of those tools. I don’t tell you what you’re supposed to learn from that activity nor do I tell you how to do it, beyond some very general pointing to resources you might find useful. The reasons for that should be obvious by now. What I wanted you to learn was:

  1. You could do it largely on your own
  2. Environments that violate your expectation are highly instructional
  3. There is great personal satisfaction in accomplishing these kinds of tasks

The paradox here is that you wouldn’t have learned these lessons if I’d told you about it in advance. It’s more akin to getting to the top of the mountain and looking down the other side. Whatever I tell you about what you’re going to see from there is meaningless until you get there to see for yourself. More, if I condition you to see only certain things, your perception of that view will be colored in a way that’s counter productive. The best I can do is keep saying “You’ve gotta see this! It’s amazing!”

As a teacher, I have to differentiate my instruction to accommodate your individual ZPD in order to give each of you the opportunity to make as much progress as you can. It’s not my intent that each of you should make the same progress. Unlike typical classes where the goal is to cover some prescribed set of content, this course is intended to give you as much new knowledge in this area as possible because I recognize that it would take years, not weeks, to instill in each of you the depth and level of knowledge represented by a course entitled “Principles of Distance Education.” As a result, I need to prioritize, organize, and introduce that domain to you in a way that maximizes your learning, builds a foundation for future exploration of this cognate, and perhaps inspires you to continue learning about and growing into this space after the course is over.

You may or may not realize that what each of you is doing in this course is building what’s known a a “personal learning environment” — more specifically, a “personal learning network” — which you will be able to use after the course is over for any content domain you desire, not just those prescribed by your course of study. Sadly, I recognize that most of you will drop your engagement like a hot potato as soon as the course is over, but at some point in the future, you may recognize the need you have for ongoing study and you’ll have the foundation you need in order to become effective learners in thi information dense environment represented by the general moniker of “21st Century Learner.”

In short, unlike the typical course where the instructor expects you to all end at the same place, I expect that every person will leave the course in a different place, but a place which represents the highest possible level of advancement you can achieve given your individual circumstances, skill levels, and knowledge base.

But I didn’t tell you that and as an “objective” it’s - as Dean puts it - “fuzzy as all get out.”


History of Online Worlds

Sometimes we lose sight of history. Raph Koster’s timeline, while perhaps obscure at times, attempts to chronicle the development of an important artifact of our times.

The following is a timeline of significant events for the development of virtual worlds. This has been reprinted at a few places, including MudCenter and Four Below Zero. I welcome more additions to the timeline. Check at the bottom of this for a list of sources.

Raph Kosters Home Page.


Alec Courosa Open Doctrine

Darrell Cannell is a member in good standing of the Canadian Content Contingent. His Teaching and Developing Online blog is one of my “Must Read” feeds.

I like the tone of this, why does it always feel like we are fighting to be accepted.

Teaching and Developing Online.: Alec Courosa Open Doctrine …made me laugh..

I didn’t track back to the source of this video because I’m short on time, but it made me laugh, too.


The Video Game Revolution

There’s a great conversation swirling around this interactive timeline of video gaming over on the GAMESNETWORK list: The Video Game Revolution: The History of Games | PBS.

The conversation has to do with “why this game instead of another?”

As in any field, there are opinions on both sides.


SuperStruct : The Game?

I did a quick post yesterday on SuperStruct. I spent some time yesterday exploring the site in some detail and looking over the various features and facilities. There’s a lot there - video, text - organized in a variety of ways. I’m looking at this site from two perspectives — one as a game, and the other as an educational setting. There’s a LOT of stuff that’s available to the public (that is, non-members) and even more that registered players can see.

As a game, the scoring is perhaps a bit arbitrary. As an educational environment, it’s probably best described as “problem based learning.” It’s particularly intriguing from that perspective because the problems are hypothetical but based on dystopian extrapolations of the present. Finally, the “game play” is probably best described as “interactive fiction” because discussions, stories, and user contributions are intended to visualize what our real lives might be in 10 years’ time. It’s a sort of “imagine what you’ll be then based on what you are now and what you’d like to do between now and then” scenario. It’s a kind of ‘predict the future’ game based around the six threats.

While the threats are speculative, they aren’t that far out. Based on food, climate, energy, politics, and health, the roots of these challenges are already with us. The game, while speculative, may well provide some interesting ideas for charting a future where these catastrophes might not happen.

So, for the gamers (688? You know who you are), what do you think of this as a “game”? Does it work? Is there a place here for educational application? Either in this game, or as a derivational idea?

For the distance ed people, what do you think of this environment as as an educational environment? A learning environment?


Superstruct: The Final Threat

Here’s a little game for you to consider. I’m filling out my GEAS Profile now.

Superstruct: The Final Threat.

Can we save the world?


Learning in Public

This piece from The Guardian is about producing YouTube videos. Go read it.

When Alex Day started keeping a video diary on YouTube, he wasn't sure how it would turn out. The teenager, from Hornchurch in Essex, admits that he was just looking for some frank feedback on his funny stories and songs.

The rise and rise of the YouTube generation, and how adults can help | Technology | The Guardian.

While the thrust of the article is about how adults should be helping kids in creating online persona that are appropriate, the significant point for me is that kids are learning by producing videos.

Think about that for a minute.

Now, as we consider the role of the learner, think about what “production as learning activity” really means.

Hat tip to Micheal Guhlin for the tweet-link.


A Bridge to Somewhere

As I was putting together that post on ZPD yesterday, I was reminded of this post On Context. The idea is to derive a functional definition of “teacher” in some way that’s not what a teacher is — sage, guide, coach — so much as what a teacher does — bridge.

The problem with the existential labels is that the terms — sage, guide, coach — are ill-defined. They’re just labels which are not terribly diagnostic, provide only rudimentary guidance on behaviors and attitudes, and remain decidedly difficult to implement.

Bridge is a comparatively clear notion. It plays off Vygotsky’s idea of “scaffold” by extending the reach of an individual’s ZPD and provides a concept that’s loose enough to include classroom teachers, book authors, and movie producers — all of whom are (or can be) teachers.

The question for today is, “Is this idea too simplistic?”


Using Pictures

I’m sometimes accused of being too wordy. As a break from that, here’s an explanation of Zone of Proximal Development from a couple years back.

Zone of Proximal Development is one of those buzz phrases you hear bandied about a lot in ed psych. It’s often mis-understood and probably needs some clarification. I think better with pictures so I drew some pictures to talk about ZPD. We tend to think about what we know like the picture below.

phaedrus » Blog Archive » ZPD.

ZPD is one of the concepts I believe that teachers need to understand completely and too often don’t.


More iTunes Access Issues

I’ve said for a long time that the biggest problem with iTunes is that it really only plays nicely with iPods. I’m apparently not alone.

OSLO (Reuters) - A Norway consumer agency said it aims to take computer group Apple to court over what it calls unfair barriers to playing music from the iTunes music store on devices other than Apple's iPod.

Norway consumer body challenges Apple over iTunes | Technology | Reuters.

The issue here is that iTunes is rapidly becoming a kind of dumbed down podcatcher for a lot of people who still fail to understand the power of RSS and their relationship to podcasting.

It doesn’t help that the alternatives are overly complicated and stupidly difficult to deal with.